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Android Loading Image from URL (HTTP)

I am writing this tutorial as lot of people are asking me about loading an image into imageview. Just by adding url to ImageView won’t load directly. Instead we need to store the image into cache (temporary location) and attach to ImageView. This can be achieved just by calling couple of lines and don’t forget to add required classes to your project.

1. Create a new project in Eclipse IDE by navigating to File ⇒ New ⇒ Android Project and fill the required details.
2. Inorder to load images from an url we first need to store the image in a temporary location and once it is downloaded it should be added to ImageView. To create a temporary file we need to access device external storage. Add required permission to AndroidManifest.xml file.

To access internet required permission is – INTERNET
To access external storage required permission is – WRITE_EXTERNAL_STORAGE

3. For testing purpose create a simple ImageView in your main.xml file

4. Open your main activity and type the following code. Whenever you wan’t to show an image from url just call the following code.

imgLoader.DisplayImage(image_url, loader, image);
// image_url - is image url path
// loader - loader image, will be shown before loading image
// image - is ImageView
package com.androidhive.imagefromurl;

import android.app.Activity;
import android.os.Bundle;
import android.widget.ImageView;

public class AndroidLoadImageFromURLActivity extends Activity {
    public void onCreate(Bundle savedInstanceState) {
        // Loader image - will be shown before loading image
        int loader = R.drawable.loader;
        // Imageview to show
        ImageView image = (ImageView) findViewById(R.id.image);
        // Image url
        String image_url = "https://api.androidhive.info/images/sample.jpg";
        // ImageLoader class instance
        ImageLoader imgLoader = new ImageLoader(getApplicationContext());
        // whenever you want to load an image from url
        // call DisplayImage function
        // url - image url to load
        // loader - loader image, will be displayed before getting image
        // image - ImageView 
        imgLoader.DisplayImage(image_url, loader, image);

5. Add following classes in your project and run the project.

Required Classes


package com.androidhive.imagefromurl;

import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.HttpURLConnection;
import java.net.URL;
import java.util.Collections;
import java.util.Map;
import java.util.WeakHashMap;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.widget.ImageView;
public class ImageLoader {
    MemoryCache memoryCache=new MemoryCache();
    FileCache fileCache;
    private Map<ImageView, String> imageViews=Collections.synchronizedMap(new WeakHashMap<ImageView, String>());
    ExecutorService executorService; 
    public ImageLoader(Context context){
        fileCache=new FileCache(context);
    int stub_id = R.drawable.ic_launcher;
    public void DisplayImage(String url, int loader, ImageView imageView)
    	stub_id = loader;
        imageViews.put(imageView, url);
        Bitmap bitmap=memoryCache.get(url);
            queuePhoto(url, imageView);
    private void queuePhoto(String url, ImageView imageView)
        PhotoToLoad p=new PhotoToLoad(url, imageView);
        executorService.submit(new PhotosLoader(p));
    private Bitmap getBitmap(String url)
        File f=fileCache.getFile(url);
        //from SD cache
        Bitmap b = decodeFile(f);
            return b;
        //from web
        try {
            Bitmap bitmap=null;
            URL imageUrl = new URL(url);
            HttpURLConnection conn = (HttpURLConnection)imageUrl.openConnection();
            InputStream is=conn.getInputStream();
            OutputStream os = new FileOutputStream(f);
            Utils.CopyStream(is, os);
            bitmap = decodeFile(f);
            return bitmap;
        } catch (Exception ex){
           return null;
    //decodes image and scales it to reduce memory consumption
    private Bitmap decodeFile(File f){
        try {
            //decode image size
            BitmapFactory.Options o = new BitmapFactory.Options();
            o.inJustDecodeBounds = true;
            BitmapFactory.decodeStream(new FileInputStream(f),null,o);
            //Find the correct scale value. It should be the power of 2.
            final int REQUIRED_SIZE=70;
            int width_tmp=o.outWidth, height_tmp=o.outHeight;
            int scale=1;


package com.androidhive.imagefromurl;

import java.io.File;
import android.content.Context;
public class FileCache {
    private File cacheDir;
    public FileCache(Context context){
        //Find the dir to save cached images
        if (android.os.Environment.getExternalStorageState().equals(android.os.Environment.MEDIA_MOUNTED))
            cacheDir=new File(android.os.Environment.getExternalStorageDirectory(),"TempImages");
    public File getFile(String url){
        String filename=String.valueOf(url.hashCode());
        File f = new File(cacheDir, filename);
        return f;
    public void clear(){
        File[] files=cacheDir.listFiles();
        for(File f:files)


package com.androidhive.imagefromurl;

import java.lang.ref.SoftReference;
import java.util.Collections;
import java.util.HashMap;
import java.util.Map;
import android.graphics.Bitmap;
public class MemoryCache {
    private Map<String, SoftReference> cache=Collections.synchronizedMap(new HashMap<String, SoftReference>());
    public Bitmap get(String id){
            return null;
        SoftReference ref=cache.get(id);
        return ref.get();
    public void put(String id, Bitmap bitmap){
        cache.put(id, new SoftReference(bitmap));
    public void clear() {


package com.androidhive.imagefromurl;

import java.io.InputStream;
import java.io.OutputStream;
public class Utils {
    public static void CopyStream(InputStream is, OutputStream os)
        final int buffer_size=1024;
            byte[] bytes=new byte[buffer_size];
              int count=is.read(bytes, 0, buffer_size);
              os.write(bytes, 0, count);
        catch(Exception ex){}
This image is for thumbnail purpose

Hi there! I am Founder at androidhive and programming enthusiast. My skills includes Android, iOS, PHP, Ruby on Rails and lot more. If you have any idea that you would want me to develop? Let’s talk: ravi@androidhive.info

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